Dredge (2023)

In a rare turn of events, I recently completed a video game. This happens much less often than one would think (and not counting the recent Half-Life playthroughs I mentioned a little while ago). This is partly due to time, and perhaps partly due to engagement, as the pacing of many games, once the “gameplay loop” is firmly established is some combination of slow, boring, or frustrating.

But there’s something zen-like about a good fishing game. Enter Dredge (2023):

This is a boat-based fishing game with a dark plot, where you start off with a simple boat, not a lot of memories, and a fishing village with more going on behind the scenes. The gameplay is relatively simple: sail boat, spot fish, get fish, sail back, sell fish, try not to lose your mind.

This is the dark twist behind the game: a lot of the fish are Weird, and the locals too, and the various setting elements would seem right at home in an expansion for the Arkham Horror board game. As you continue fishing to fill your hold with the various species for cash money, more and more of them start turning up wrong.

And as they get weirder and weirder, and you progress through more of the zones of the game, the story builds up as well. I really liked the different places to fish, the relative ease of following along the main storyline, and how I was able to complete the main arc of the story at about the same time as I had gotten (most) of the unlocks. It never felt too grindy, and if there was a grind, well, I was just doing some more fishing.

I guess the lesson here might be that it’s not a grind if it’s a grind that you like.

Anyhoo, the game never outstayed it’s welcome, and progress was enough to make me feel like I was moving forward, even when I was a little bit stuck. I finished it, and went back for the alternate endings, and enjoyed how they got to the finish. Bravo!

Recommended to check out if you see it on a sale. I got it off Epic, and enjoyed it a lot.

Flow (2024)

Mentioned as an aside in an earlier post on The Lost Tower, Flow (2024, d. Gints Zilbalodis) is a delightful little film made entirely in Blender by a small team of creators from Latvia.

I caught it at our local theatre on the Sunday night of the Oscar’s, jumping at the opportunity to see something new rather than the endless parade of speeches, gowns, and jokes, all of which would be diced up into content sized chunks in the coming days. And it was the right call.

Flow is truly a delight.

It is a narrative entirely without (human) dialogue, though one that is not without communicative action (and I think this needs to be stressed and has mostly flown under the radar in online analysis), and it is thrilling and engrossing throughout it’s runtime, even when the focus is on naps in the sunshine. (Or perhaps especially when the focus is there).

So it’s through this lens that I want to take a deeper look.

Communicative action is a very human-focused view of communication developed by Jurgen Habermas (who we’ve talked about before at length in our podcast episode on the Public Sphere), where the ‘argument” (discussion) is how rational actors deliberate on what actions to take.

And when we start talking about “rationality” our anthropic bias makes us hesitant to see this in animals at all.

But as the ethologists would argue, this isn’t the case: the animals exist in their own lifeworld, and are making rational decisions based on the events and environment around them.

(And before we go too far off on a tangent, yes, that mention of lifeworld, in the Husserlian, phenomenological sense of the world was intentional).

This world, filled with life, reacting to the events around them, filled with inter- and intra-species communication, conveyed without any dialogue, solely through camera angle, sounds samples, and stunning visuals, provides a stunning panorama on which the story can be followed even by our own pets viewing the movie on a TV screen.

It’s a marvelous work.

And the vibe is good too. If you get a chance, check it out in the theatre, where the experience of total cinema can engulf you in the world. But if it’s not playing near you, check it out on whatever streaming service offers it.

And make sure your pets can join you in watching it too.

Highly recommended.

Lady Gaga, “Mayhem” (2025)

Lady Gaga, Mayhem, (2025) **

Thought I’d branch out, try something completely different, and the new Lady Gaga album was a chance to broaden my horizons a bit. having already started to hear Abracadabra non-stop since its release the night of the 2025 Grammy Awards, I was a little curious what the full album would be like. Turns out, not too shabby indeed.

I haven’t picked up a dance-pop album since Dua Lipa’s “Future Nostalgia” (2020) was on repeat play on the gym’s stereo system, and while decent, I don’t think Mayhem quite hits the heights of that album, though they share some similarities. I quite like the first three tracks (“Disease”, “Abracadabra”, and “Garden of Eden”) and the latter’s callbacks to Lady Gaga’s own “Bad Romance” provides a nice link to her earlier work. Checking the archive, this is the first Lady Gaga album I’ve owned, though obviously her music has been ubiquitous in the 21st century.

The album unfortunately falls off a bit after that. there’s still some decent tunes: “”Killah” sounds funky enough to appear on a Prince album and “Zombieboy” is topical enough to show up on some geek-related soundtrack at some point in time. The remainder of the album blurs together a bit, unfortunately, at least to my untrained ear. What could have been an all-time classic 8-song album, or a good 10-song one feels bloated with the 14 tracks on it. A tighter track selection would’ve served this album well. Still decent enough dance pop, happy enough to see it come up in the shuffle. 8/10

*: I realize I didn’t mention the Bruno Mars duet “Die With A Smile” from 2024 as this has been played tons, but I appreciate the inclusion of the single here, rather than being off on its lonesome in the ether.

**: Choosing to show the CD rather than the case, and it looks like there was a bit of a missed opportunity there to go full “death metal spiderwebs” with the logo, which would have been a nice way to push those boundaries just a bit further. C’est la vie.

Dynazty, “Game of Faces” (2025)

Dynazty, Game of Faces (2025)

Caught this on release day due to the lead single “Devilry of Ecstasy” showing up in my feed due to the glory of the Algorithm. (Praise the Omnissiah). And this time, the algorithm (and the band) hit it out of the park. I was stoked to find that my FLRS had a copy, as I had looked into pre-ordering via the Nuclear Blast label’s website, but the shipping was silly expensive at sub-$1000 levels. And after giving this the proper test, I was surprised to see how much this exceeded my already high expectations.

I haven’t heard this band before, but this is fantastic: melodic power metal with lush harmonies and soaring guitars. This feels like the metal soundtrack to a Broadway musical, and I mean that as the highest compliment: this is fantastically catchy and listenable.

The album starts off with three straight bangers: “Call of the Night”, “Game of Faces”, and “Devilry of Ecstasy”, and it doesn’t let up. The opening tracks are as good a start to an album since last year’s Invincible Shield by the almighty Judas Priest. The album is polished and well-produced and sounds great to listen to. If I need to get jazzed up, I’ll just throw this in the stereo for the ride.

The one drawback might be a bit of the sameness of the later tunes. Still well done, but perhaps lacking the furious kick of the openers. That’s not a knock; I’d be happy to listen to any track if it came up in the shuffle. Solid all around. Highly recommended. 9/10

Killswitch Engage, “This Consequence” (2025)

Picked up in advance of their coming tour, and continuing our streak of grabbing a new album every week or so.

Killswitch Engage (2025) This Consequence

This is the first KSE album I’ve owned*, and likely the first I’ve listened to back to front as well. A few of their previous songs have filtered through, but nothing about the music has shone through, just a mild recognition of the (admittedly) awesome band name.

But if I was forced to name one KSE tune, even with the fate of humanity on the line, well, so long and thanks for all the fish.

But as for the album itself. it’s decent enough, though it runs together on a full or repeated lesson. The high points jump out, but get dragged back down by the rest. There’s little (to my ear) to distinguish it from a Linkin Park album, or any other early 2000s metalcore band.

After giving it the requisite review period**, standout tracks include I Believe (the first single) which blends in some melody while tempering the metalcore screams, and the opener Abandon Us which kicks things off with some suitable heavy chugging.

Overall, I like it, and I’ll give it a few more listens to see if it grows on me. If all I get out of it is a few standout singles, then fair enough. A lot of albums in the collection share a similar state.

*: apparently I have 2002’s Alive Or Just Breathing in the archives, but I think that was included in a pile of other stuff. I have no recollection of it.

**: two full listens through on the stick stereo in my 2011 VW Jetta. The ultimate testing ground.